CampbellSoft Studios
We build software. From mobile apps and websites to data tools and interactive experiences — we take ideas from concept to shipped product.
What We're Working On
Polished iOS + Android companion app — direct-connect, zero cloud, encrypted credentials, self-hosted push relay.
Incremental game live on Steam Early Access. 8 patches shipped since launch.
Live on the App Store. Google Play in testing. React Native + Python pipeline.
Our Work
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Mobile App NonProfit Finder
In DevelopmentMobile App + Data Pipeline
A React Native/Expo mobile app paired with a Python data pipeline for discovering nonprofit organizations. Live on the App Store, with Google Play coming soon.
Mobile App ViewPane
In DevelopmentiOS + Android Companion App
A polished native mobile app — direct-connect, zero cloud, zero data collection, encrypted credential storage, and a fully self-hostable push pipeline. Built to feel like a first-party app, not a third-party afterthought.
Website SongStitched
ReleasedCustom AI Song Service
A full e-commerce platform for human-curated AI music. Customers tell their story through a guided wizard, pay via Stripe, and receive a one-of-a-kind custom song delivered to a permanent shareable page. Includes bundle pricing, ad tracking, automated review collection, and seasonal marketing.
Mobile App Cradlebird
PlanningNo-Subscription, Local-First Baby Monitor
A consumer mobile app that turns an off-the-shelf Wi-Fi camera into a full-featured nursery monitor with no subscription, no cloud video, and no account required. Built for parents burned by the Nanit, Owlet, and Cubo AI subscription model.
Website emmahanckel.com
CompleteArtist Portfolio Website
A portfolio website for artist Emma Hanckel — featuring a masonry gallery with category filtering, video lightbox, and elegant responsive design. Built with Astro and deployed on Netlify.
Website mithrilandmud.com
CompleteProduct Marketing Website
Marketing and devblog site for Mithril & Mud — featuring a blog powered by Astro Content Collections, press kit, Steam integration, and automated social posting via GitHub Actions.
Game Mithril & Mud
Early AccessDwarven Mining Incremental
A deep incremental game where you manage a dwarven mining operation — dig through procedural caves, build rooms, smelt resources, and prestige your way to glory. 124 scripts, 30k+ lines of GDScript powering 13 rooms, 7 resources, and multi-layered progression.
Mobile App DockPilot
Pending ReleaseDocker & Portainer Mobile Companion App
A native mobile app for managing Docker containers and Portainer servers from your phone. Direct-connect architecture with zero cloud dependency. Start, stop, and restart containers, view logs, monitor resources, and get push alerts when things go down.
Lead Echo
In DevelopmentFPS Roguelite
A fast-paced FPS roguelite built in Unity 6 with URP. Procedural room generation, class-based loadouts, loot crate upgrades, and run-based progression through increasingly dangerous arenas.
Divine Descent
In DevelopmentMythology Peg-Clearing Game
A mythology-themed physics game built in Unity 6 with URP. Phase 1 prototype complete — satisfying peg-clearing action with divine powers and mythological themes.
From the Blog
All posts →The Hardware Outlives the Cloud
A decade of consumer-tech shutdowns distilled into one architectural rule — and why it shapes every companion app we ship.
Read →Why Your SVG Renders Blank: HTML Entities Are Not XML
We shipped five hero images. Two rendered. Three were blank — and the browser didn't say a word. Here's the bug, the fix, and the four-line script we wrote to make sure it can't happen again.
Read →Code Review Won't Catch Your Pricing Exploits. An Adversarial Audit Will.
A pre-ship checklist for any feature that touches money — coupons, refunds, bundles, partial cancellations. Twelve questions to ask before merge, drawn from one we almost shipped.
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