CampbellSoft
Studios
We build software. From mobile apps and websites to data tools and interactive experiences — we take ideas from concept to shipped product.
What We're Working On
Live on the App Store. Google Play in testing. React Native + Python pipeline.
Incremental game live on Steam Early Access. 8 patches shipped since launch.
Our Work
View all →NonProfit Finder
In DevelopmentMobile App + Data Pipeline
A React Native/Expo mobile app paired with a Python data pipeline for discovering nonprofit organizations. Live on the App Store, with Google Play coming soon.
emmahanckel.com
CompleteArtist Portfolio Website
A portfolio website for artist Emma Hanckel — featuring a masonry gallery with category filtering, video lightbox, and elegant responsive design. Built with Astro and deployed on Netlify.
mithrilandmud.com
CompleteProduct Marketing Website
Marketing and devblog site for Mithril & Mud — featuring a blog powered by Astro Content Collections, press kit, Steam integration, and automated social posting via GitHub Actions.
Mithril & Mud
Early AccessDwarven Mining Incremental
A deep incremental game where you manage a dwarven mining operation — dig through procedural caves, build rooms, smelt resources, and prestige your way to glory. 124 scripts, 30k+ lines of GDScript powering 13 rooms, 7 resources, and multi-layered progression.
Lead Echo
In DevelopmentFPS Roguelite
A fast-paced FPS roguelite built in Unity 6 with URP. Procedural room generation, class-based loadouts, loot crate upgrades, and run-based progression through increasingly dangerous arenas.
Divine Descent
In DevelopmentMythology Peg-Clearing Game
A mythology-themed physics game built in Unity 6 with URP. Phase 1 prototype complete — satisfying peg-clearing action with divine powers and mythological themes.