CampbellSoft Studios
We build software. From mobile apps and websites to data tools and interactive experiences — we take ideas from concept to shipped product.
What We're Working On
iOS + Android companion app in final pre-launch testing — zero cloud, self-hosted push. Product site live at viewpane.app.
Incremental game live on Steam Early Access. 8 patches shipped since launch.
Live on the App Store. Google Play in testing. React Native + Python pipeline.
Our Work
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Mobile App NonProfit Finder
ReleasedMobile App + Data Pipeline
A React Native/Expo mobile app paired with a Python data pipeline for discovering nonprofit organizations. Live on the App Store, with Google Play coming soon.
Mobile App ViewPane
Pending ReleaseiOS + Android Companion App
A polished native mobile app — direct-connect, zero cloud, zero data collection, encrypted credential storage, and a fully self-hostable push pipeline. Built to feel like a first-party app, not a third-party afterthought.
Website SongStitched
ReleasedCustom AI Song Service
A full e-commerce platform for human-curated AI music. Customers tell their story through a guided wizard, pay via Stripe, and receive a one-of-a-kind custom song delivered to a permanent shareable page. Includes bundle pricing, ad tracking, automated review collection, and seasonal marketing.
Mobile App Cradlebird
PlanningNo-Subscription, Local-First Baby Monitor
A consumer mobile app that turns an off-the-shelf Wi-Fi camera into a full-featured nursery monitor with no subscription, no cloud video, and no account required. Built for parents burned by the Nanit, Owlet, and Cubo AI subscription model.
Website emmahanckel.com
CompleteArtist Portfolio Website
A portfolio website for artist Emma Hanckel — featuring a masonry gallery with category filtering, video lightbox, and elegant responsive design. Built with Astro and deployed on Netlify.
Website roots-athletics.com
CompleteBaseball Training Website & Coaching Platform
Marketing site and operating system for Roots Athletics — youth baseball performance training in Huntsville, AL, led by former LA Dodgers draft pick Ben Harris. Camps with online enrollment and card payments, a coach dashboard, attendance-to-invoice billing, and a built-in blog CMS.
Website mithrilandmud.com
CompleteProduct Marketing Website
Marketing and devblog site for Mithril & Mud — featuring a blog powered by Astro Content Collections, press kit, Steam integration, and automated social posting via GitHub Actions.
Game Mithril & Mud
Early AccessDwarven Mining Incremental
A deep incremental game where you manage a dwarven mining operation — dig through procedural caves, build rooms, smelt resources, and prestige your way to glory. 124 scripts, 30k+ lines of GDScript powering 13 rooms, 7 resources, and multi-layered progression.
Mobile App DockPilot
Pending ReleaseDocker & Portainer Mobile Companion App
A native mobile app for managing Docker containers and Portainer servers from your phone. Direct-connect architecture with zero cloud dependency. Start, stop, and restart containers, view logs, monitor resources, and get push alerts when things go down.
Lead Echo
In DevelopmentFPS Roguelite
A fast-paced FPS roguelite built in Unity 6 with URP. Procedural room generation, class-based loadouts, loot crate upgrades, and run-based progression through increasingly dangerous arenas.
Divine Descent
In DevelopmentMythology Peg-Clearing Game
A mythology-themed physics game built in Unity 6 with URP. Phase 1 prototype complete — satisfying peg-clearing action with divine powers and mythological themes.
From the Blog
All posts →Hold, Then Veto: Building a Notification Pipeline That Fails Toward Noise
We taught ViewPane's push relay to stay quiet about people it recognizes. The feature took an afternoon — the interesting engineering was making sure every failure mode produces an extra alert instead of a missing one.
Read →The Billing Bugs That Only Hurt Paying Customers
Everyone audits the paywall for freeloaders sneaking through. The costlier bugs are the ones that take someone's money and then fail them. Four we caught before launch.
Read →The Hardware Outlives the Cloud
A decade of consumer-tech shutdowns distilled into one architectural rule — and why it shapes every companion app we ship.
Read →